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Void Breach* (Game Design/Development) (2022) | Portfolium
Void Breach* (Game Design/Development) (2022)
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March 15, 2022 in Game Development
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"Void Breach" (working title) is an idea, implemented at an infant stage. I want to combine my 2 favorite genres of video games: 3D Platformer and Roguelike. This is a completely independent project that I plan to complete. I coded this game virtually exclusively in C++. I use blueprints for animation functionality only. Though this project is at a very young stage, I feel there is plenty to showcase!

Will be posting updates later on.
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Tariq Saddler

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