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The Museum | Portfolium
The Museum
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July 17, 2017 in Game Design
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"The Museum" is a Digital / Analog hybrid puzzle/adventure board game inspired by "Betrayal At the House On the Hill." It started off as a class project between Alexander Mao, Hamilton Connor and myself, but I decided to continue to develop The Museum on my own with their consent. The game is set in a fictional abandoned museum. Players choose specialized characters who have their own skills and objectives. They must navigate the museum, completing sequential objectives while avoiding death at the hands of various supernatural entities and nefarious traps. A virtual tour guide in the form of a companion app is to be used to determine the outcome of some events and translate arcane messages. The virtual tour guide was programmed using Processing to accept codes found on each physical card and return an event that would affect the board state.

I am the sole writer/artist/producer/programmer for the game's lore, dialogue, physical components, cards/board art, and companion app respectively. The Museum was continued as part of Noah Wardrip Fruin's Playable Media graduate class. Although it is in a reasonable state now, I have ideas and plans to further expand and improve upon The Museum.
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Jacob Le
Computer Science Game Design at University of California at Santa Cruz
Jacob Le

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