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Death Trap | Portfolium
Death Trap
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June 29, 2019 in Art & Design
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The game project I helped to make in Game Development 4. Death Trap is a maze puzzle game where the player must find a hidden key card and use it to escape from underground facility he has found himself lost in. I worked on creating the traps, such as the spike trap and the buzz saw trap. I also created the dialogue system for KARLOS, the friendly helper robot, and helped to remove several bugs from the game, among other tasks.
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David Tavernier

2 Skills

1 Teammate

Gerardo Diaz

1 Tag