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Custom Game Engine | Portfolium
Custom Game Engine
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May 1, 2021 in Game Development
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This is a custom game engine using DirectX that I build in conjunction with my Foundation of Game Graphics class. In this engine I use shaders to manipulate the pixels on the screen using modern day physics based rendering techniques. In this engine you can also create game entities that hold a mesh, material, and a transform. This is a work in progress engine but where it stands now you could make a game with it.
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Lucas Veldman

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