Changeling is a game by Xena Ad Hoc Studios. It is a virtual reality experience created using Unreal Engine 4. I was apart of the project for three months and helped with creating core game mechanics. I was also apart of mapping out the levels and the flow of the game. My main responsibilities included ensuring all the levels linked together properly, creating blueprints for the levels, and I was the lead programmer for one of the levels in the game, the fathers level. There were three departments for the game the art team, the web team, and the developers. I was on the developers team.
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